Given the option to simply tune down the difficulty at any point you like, the bosses in Diablo 3 represent less of a threat than they might do in the average RPG. That said, anyone playing a Hardcore character - where death is permanent - would be well advised to read ahead of each encounter and prepare to avoid the worst. Here's everything you need to know about all the significant enemies you'll meet in the game.
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Diablo 3 boss guide
Act 1 - New Tristram
The Skeleton King
The first major boss encounter in Diablo 3 shouldn't present you with too much of a problem, but the mad king's still capable of cracking a few unprepared skulls. By combining skeletal summons with a handful of deadly melee attacks, he can catch you off-guard at higher difficulty levels. Do deal with those packs of skeletons quickly when they appear, but otherwise just keep chipping away at the star of the show.
Melee characters like the Barbarian, Monk and Crusader should keep him at arm's length whenever he swings his huge mace around, while ranged attackers need to keep enough distance to avoid his charged attacks. He'll also teleport directly to you at certain points, however, so have one finger near your emergency escape button at all times.
- The Skeleton King is a boss character in Diablo III. He is in fact King Leoric, bound once again to the mortal realm. Other than this small piece of information, nothing has been revealed about him.
- Much of the plot of Diablo revolves around revealing the cause of Leoric's madness, and the fate of his son and his trusted adviser, Lazarus. In singleplayer the Skeleton King has a 50% chance of appearing. He is encountered in a special dungeon entered from level 3.
Skeleton King (Diablo I) The Skeleton King, the undead husk of King Leoric, was raised by Diablo after his death. Mad in death and infused with necromantic powers, Leoric gathers an army of undead in the bowels of the Cathedral when the player is tasked to stop him. Upon his death, he drops the Undead Crown in singleplayer.
The Butcher
The next boss ups the challenge a little bit, thanks largely to an unstable environment that can erupt into flames at any moment, forcing you to adjust your positioning in order to avoid a toasty death. The Butcher himself's no slouch in the damage department either, and keeping an eye on his attack type telegraphs is key to surviving the fight.
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Watch out for the line of flashing arrows that lead out from him towards a wall, as he'll charge right along it - and through you - to get to his destination. Make sure you then throw out all the damage you can while he's stunned. Watch out for the hook he throws at you too - get caught up in this and you'll have no choice but to take a powerful melee attack in the face. He'll point to his cleaver before flinging the hook your way, so keep your eyes peeled before the Butcher peels them for you.
Act 2 - Caldeum
Maghda
You'll be sick of Maghda's ramblings by the time you face off against her, which only makes killing her all the sweeter. Her preference is to get a little distance between the two of you, then throw some magical damage your way. She might not have the biggest boss health pool in the game, but she does have an invincibility shield which she'll sporadically activate.
Watch out for the minions she spawns throughout the fight. They're not painfully difficult to deal with, but you will want to despatch the lot of them before returning to Maghda herself. None of her damage is particularly overwhelming, so just concentrate on rushing her down as quickly as you can.
Zoltun Kulle
Zoltun gets off to a bit of an unfair advantage by having two massive magical golems on his side. Concentrate on taking the pair of them down before getting started on Zoltun - they can really cause a problem if they're left unchecked.
Once they're dead, you'll have to contend with Zoltun himself, as well as his arsenal of arcane magical tricks. Stay out of the way of the tornadoes he summons, as they can quickly whittle your health down, and move out of the slowing bubble as soon as it appears. Don't worry too much about the fireballs he throws your way though, as they do very little damage.
Belial
There are a few phases to the fight against Belial. First of all, he'll summon waves of guards which you'll need to finish off as quickly as you can. They don't do a lot of damage, so just keep thinning out their ranks as quickly as you can. Once you've survived a flurry of ambushes, you'll move into the second phase of the fight.
At this point, Belial himself gets stuck in while continuing to summon more minions. When fighting these creatures, stay out of the way of Belial's green orbs, and make sure you move out of any blue damage zones that appear beneath your feet. Otherwise, just deal with the minions and throw as much damage Belial's way as you can.
Eventually, you'll trigger the third and final phase of the fight, and it's by the far the trickiest of the three. Watch out for the green circles that appear on the floor, and move out of them as soon as they appear. This is particularly important when they arrive in a flurry, as getting stuck in one of these will strip your health down rapidly. Avoid his swirling breath attack by staying far to the right-hand side of the battle arena.
Act 3 - Bastion's Keep
Ghom
The trick to surviving the decidedly sticky fight with Ghom is to stay out of the pools of poisonous fog he drops behind him as he moves. Fortunately he moves rather slowly, so you shouldn't have too much trouble surviving as you whittle down his health.
You need to watch out for his melee attacks, though. While they're not particularly strong by themselves, he is fond of combining these swipes with a vomit attack - if you can't tank through this bonus damage, get out of the way. He also summons some surprisingly powerful oozes from time to time. These are more powerful than you might think, so do kill them before returning your attention to Ghom.
Siegebreaker Assault Beast
This boss is a piece of cake if you're into ranged damage - just stand back, stay out of the way of his swinging arms, and keep doing your thing. He will charge from time to time, however, so be ready to dodge out of the way when necessary.
If you're a strictly melee-orientated character, your best bet is to simply dart in, do some damage, and then step back to either heal up or let one of your followers or minions take the heat. Unlike most bosses in the game, we certainly can't recommended standing there and tanking everything he puts out.
Cydea
This spider boss is one of the easiest encounters in the game. She'll slow you down with a web attack, but that's not really going to impede you too much, as she's a weak fighter and you want to be in her face as a melee character.
The most annoying thing about this encounter is that she'll scuttle away several times during the fight, leaving you to fight a few of her summoned minions. Just knock them out as quickly as possible, wait for Cydea to join the fray once more, and repeat the cycle until she's dead.
Azmodan
Azmodan can be a bit of a shock after the breeze of battling Cydea. You must stay out of the way of his slow-moving fireballs, but be aware that they'll home in on you. Just run for a while and they'll eventually come to a stop and explode.
You need to move out of the poisonous pools that appear during the fight too, although these will disappear after a short while. There are two other direct attacks that Azmodan makes use of. First, a rain of corpses that's easily avoided by staying out of the circle that appears on the floor. Secondly, he has a laser beam attack that you just need to stay out of.
Need more Diablo 3 help? Learn how to unlock Zelda outfits like Ganondorf in Diablo 3 Switch, get some Diablo 3 boss strategies, and learn how use the Mystic, Blacksmith,Gambling and Horadric Caches. We also have advice for every class, from the Barbarian to the Crusader, Demon Hunter, Monk, Witch Doctor and Wizard.
Act 4 - Heaven
Rakanoth
You shouldn't have any trouble dealing with Rakanoth as the fight is really very simple, even if he can dish out a fair amount of damage. You can try to dodge out of the way of his teleport attack, but it's very difficult to do so. Instead, just make sure you have plenty of health before entering the fight and smash away at him up-close. Do break away to deal with his minions when they're summoned though, as they're quick to dispatch and can quickly become annoying as the numbers pile up.
Izual
The fight with Izual is more annoying than challenging, thanks to the seemingly endless volley of frozen orbs he scatters around the battlefield - just keep moving when they start appearing. If you can kite him around the battlefield, you'll find it much easier to survive his damage, even if it extends the fight quite a bit. We also recommend dealing with his minions, unless your gear's so good that it's better to just keep ploughing away at the main target.
Diablo
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Diablo is far and away the most complex fight of the vanilla game, and it's one that takes place across several different phases. In the first, just chip away at Diablo's health as you would any other boss, but make sure you move out of the shadows when they appear on the floor. If you don't, you'll become trapped in a skeletal cage, then suffer a pretty frightening amount of damage. If you do find yourself trapped, spam your health potion button so you stand the best chance of recovering.
Eventually you'll be transported into a darker realm where you first have to fight a clone of yourself before switching to Diablo once more. Kill the clone as quickly as possible, as Diablo will return after a set amount of time has passed. When you've killed this new version of Diablo, you'll be taken back to the original arena.
In this next phase of the fight, Diablo will not only carry on with his regular attacks, but also rain meteors down from the sky and sweep the screen with a radial laser attack. Move out of range of the former and position yourself towards the rear of Diablo to avoid the latter. Focus on survival, deal your own damage whenever you can, and you'll wrap up the original end-game boss in no time.
Act 5 - Westmarch
Urzael
The great thing about Urzael is that he telegraphs all of his significant special attacks pretty clearly, but you do have to keep your eyes peeled for them. Whenever you see red circles appear on the ground, get out of their radius or you'll either take a mortar to the face, or have him land his leaping attack right on you. When he checks his weapon, be ready for a circular attack with the flamethrower. Finally, you'll see rectangular markings appear on the floor from time to time. These indicate the imminent arrival of burning timbers, so make sure you run out of the way.
Adria
The fight against Adria is more annoying than it is challenging, as it can seem as though it's dragging on forever. Watch out for the blood creatures she summons, and make sure you don't touch them or they'll explode and leave poisonous patches all over the battle arena. She'll also randomly teleport to a different part of the arena, forcing you to chase after her through those explosive creatures.
Malthael
If you were finding the bosses up until now just a little too easy for you, Malthael would like to have a quiet word. Again, this is a fight of three phases but there are a handful of attacks that Malthael makes use of in all three: summoned fog patches that do damage over time, a charge attack that can knock you into these patches, and a swirling ring of energy that damages anyone inside its perimeter.
For the first phase, he'll also summon glowing orbs which move out towards the edge of the battle arena. These are pretty easy to dodge, but they will slow your movement speed down if you're caught by them. Just dodge everything that comes your way and throw whatever damage you can at Malthael.
In the second phase, he'll occasionally summon a swarm of souls that spiral in towards the centre of the combat zone, before flying out to the edges. Do not come into contact with any of these or you'll take a large amount of damage. Malthael will also summon assistants during this phase - kill them to get hold of some very handy health globes.
For the final phase, expect those foggy patches to represent a massive threat, along with a new Soul Sweep effect from the boss. When activated, Malthael will head to the middle of the room and then launch a series of flaming waves. You must get behind him when this happens and stay there for as long as it takes the spell to dissipate.
You can find the rest of our Diablo 3 guide from the first page of this article.
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Forgotten your details?This quest can be unlocked by talking to Deckard Cain.
Use the New Tristram waypoint to return to the Cathedral Garden
As mentioned in the description, use a waypoint to travel to the Cathedral Garden.
Enter Leoric's Passage
You must choose the same path as the one you've used after you've rescued Deckard Cain. Proceed to the passageway leading to Leoric's Passage (you're travelling to the place where you've first met Cain).
Go to the Cathedral Level 2 through the ornate door
Go to the place where you've found Cain earlier in the game. Proceed to your right, descend the stairs, open the golden door and enter the new area.
Descend through the Cathedral
You're standing in Cathedral Level 2. This is a rather large area that's populated by plenty of monsters. Watch out for Tomb Guardians, because they can summon Skeletons.
Your objective is to find a passageway leading to the next level of the cathedral. Once you use it you'll find yourself in Cathedral Level 3. Head left here.
Give aid to the Warrior
You will encounter a group of Necromantic Minions here and you'll notice that they're using magic to hold a warrior in prison. Kill them all and also deal with other monsters present in the area. Once you've saved the warrior talk to him.
Find the warrior's stolen items
Use the stairs to head up and search the nearby chambers. Your current objective is located directly in front of you and there are some monsters in your way.
Dark Cultists are guarding the chest with stolen items. Kill them and then open the chest so that the warrior can reclaim his things. The Templar will join you and you'll also find a waypoint nearby.
Find and kill Jondar
Head forward, travelling through corridors and using stairs along the way. You will soon find a door that's protected by black magic, but thankfully your new companion will deal with this problem. Head down and it shouldn't take long for you to reach Jondar's hideout.
Jondar can summon Skeletons and he is also capable of firing projectiles that inflict poison damage. You should also notice that he's incredibly fast. Once you've defeated him your companion will finish him off.
Join the Templar
You will now have to decide whether you want the templar to continue following you or not. It's highly recommended that you agree to his offer. Once he's a member of your team open his character panel - it's used to change his equipment and to activate his skills.
Search for the Royal Crypts
Descend the stairs and use the passageway leading to Cathedral Level 4.
This location is huge and it contains a lot of corridors and chambers. You will encounter monsters that you already know as well as some new types of creatures. Skeletal Shieldbearers are equipped with shields and they can use them to defend themselves against your attacks. Skeletal Archers are equipped with bows and they can become a threat if they operate as a large group. Don't forget about killing the Tomb Guardians as soon as possible in order to prevent them from summoning too many Skeletons. Your objective here is to locate a passageway leading to the Royal Crypts.
Find the Crypt of the Skeleton King
We're almost there. Choose the only available corridor, defeat a new group Skeletons and locate a waypoint. Approach Leoric's sword to witness a retrospection of the king's death. You may proceed forward.
You'll meet Skeleton King here once again. Notice four Activated Pillars that are responsible for summoning Skeletons to the battlefield. You must destroy them, but be careful, because you'll be dealing with dozens of Skeletons. In addition to that you'll find yourself under fire from the Skeletal Archers. Keep fighting until you've destroyed the pillars and then follow the Skeleton King to the next area.
Keep heading forward until you've located a passageway leading to the Crypt of the Skeleton King.
Enter the Crypt of the Skeleton King
Choose the passageway to find your way to the Crypt of the Skeleton King. You'll witness a cut-scene here showing the Skeleton King.
Kill the Returned
Proceed to your right. The king will close the gate and send a group of the Returned after you. The monsters you're fighting are stronger versions of skeletons. Once they're gone the gate will open again.
Place Leoric's crown on the Skeleton King
Head up the stairs and approach the throne where the king's body can be found. Place the crown on his head, bringing him back to life and starting a boss battle.
Kill the Skeleton King
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The Skeleton King is constantly summoning the Returned (stronger skeletons) and the Forgotten Soldiers (skeletons with shields). He can teleport himself across the battlefield and he has a lot of health points. You should also know that thanks to his long weapon he can attack you from a larger distance. When you're attacking him you should focus on killing the summoned creatures quickly, so that you'll have a chance to injure the king before he can call more monsters for help. If the creatures he's summoned aren't standing in your way you can also use the opportunity to approach him right away before he teleports to another location.
Enter the Desolate Chamber
Once you've killed the king enter the chamber located underneath the throne.
Talk to the Stranger in the Desolate Chamber
You've reached the point of impact. Descend to the crater to find Stranger. You must talk to him.
Return to New Tristram
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Head left to locate a waypoint. Use it to travel to New Tristram.
Talk to Deckard Cain
Talk to the old man to end this quest (Cain can always be found on the main square).
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