Unlimited Saving Jun 27 2018 Released Feb 14, 2018 Role Playing. This mod will allow you to save anytime the game would normally allow you to save, without using up your Saviour Schnapps. As of version 0.18.5, our new mod manager Vortex now supports modding for all of the above games meaning you can use Vortex to mod 59 different games total. Moreover, multi-variant mods - that’s mods that give you multiple options, such as different colours for armour replacers etc. for many games, including the above (with the exception. Kingdom Come: Deliverance is an action role-playing video game developed by Warhorse Studios and published by Deep Silver for Microsoft Windows, PlayStation 4 and Xbox One. It is set in the medieval Kingdom of Bohemia, an Imperial State of the Holy Roman Empire, with a focus on historically accurate content.
Kingdom Come: Deliverance hasn't only been out for a month, but already modders are digging into the medieval RPG's files and making some welcome changes. These mods range from minor tweaks to the UI to completely new perks to hefty overhauls of the game's combat and economy. We've been keeping an eye on what modders are working on, and we've come up with a list of the best mods for Kingdom Come: Deliverance.
And for those looking for console commands to enhance your experience in Kingdom Come: Deliverance, we've got a handy list of those console codes, too.
Unlimited Saving
KCD has some restrictions on when you can save your game, limiting it to when you sleep in a bed or drink 'Savior Schnapps' (in addition to autosaves and saving upon exiting the game). The idea is that with limited saves players will be more careful with their decision-making and perhaps have to live with the choices they've made, good or bad.
The idea of the Unlimited Saving mod, created by EddieShoe, is this: it's your game, so save whenever the heck you want. It allows you to save the game from the main menu at will, even if you don't have Schnapps in your inventory. There's still a hard limit of 30 saved games before it begins prompting you to overwrite one of them. This mod has been updated to work with patch 1.3.1.
Sectorial Lockpicing
Sectorial Lockpicking, created by Tyddy, adds visual spokes to the 'wheel' of the locks you pick. This gives you a visual aid as to where to keep your cursor while turning the lock, instead of only being able to rely on the yellow hover zone (I wrote a bit more about it here). It makes lock-picking a shade easier without making it completely easy.
A Sorted Inventory
Poor Henry, his pockets are stuffed with weapons, food, and loot, and it's a bit hard for the lad to stay organized. While you can sort in categories, the A Sorted Inventory mod by Haslami (inspired by another inventory sorting mod by Papirnehezek) tags every item in the game with a prefix that gathers them into lovely alphabetical lists by item type. At a glance, you'll be able to quickly find what you're looking for.
More Functions for Right Mouse Button
This mod is handy, literally: it allows you to do more with the hand resting on your mouse by adding extra functionality for your right mouse button. You can skip the intro movie, back out of cutscenes, close the map and inventory screens, skip through conversations, cancel haggling sessions, and much more. Very useful if you don't feel like tapping keys since you've already got a finger resting on that mouse button anyway. No need to memorize all its uses: it also adds a prompt onscreen.
First-person Herb Picking
Your interest in this mod is probably proportional to the level of your herbalism skill. If you're an avid weed-picker, you may be annoyed by the fact that every time you harvest a plant, the game takes you out of first-person perspective and into third. The first-person herb-picking mod keeps you in first-person view while picking plants.
No GPS and Remove Compass
If you're looking for a bit more of a challenge and added immersion, this No GPS mod will remove you from the map each time you use it. The basic version of the mod will still center the map on your location, but the full version will center on the spot you last added a map marker. Finding your way around will require a bit more work, since you won't simply see your precise spot on the map. For an even bigger challenge and more realism, there's also a mod that removes your compass.
Perkaholic
You'll have to start a new game to fully enjoy this mod, but Perkaholic by Xylozi adds perks to Agility, Unarmed, and your Bow skill. New perks for Agility will let you take even less damage from falling, while perks for Unarmed will give you faster sprinting speeds, more damage during combat, lessen the rate of bleeding from wounds, and more. Bow perks include greater accuracy, better odds for poisoning, and more frequent knockouts for striking an enemy in the head.
Very Unintrusive Reticle
The UI in KCD isn't exactly sleek, and the reticle onscreen at all times (except when using your bow—more on that in a moment) is a heavy yellow dot that isn't exactly attractive to stare at all day. Very Unintrusive Reticle by Lobuno de-colors the reticle and makes it mostly transparent, so you will barely see it unless you're really looking.
If that's a little too unintrusive for your tastes, there's also a mod called Unintrusive Reticle by PcFreaky99 that you can try, which isn't as unintrusive at the Very Unintrusive one, but it still less intrusive than the vanilla one. I think that all made sense.
Restore Halberds
Restore Halberds, a mod by Tahknall, turns polearms into primary weapons and displays the experience bar for your (normally hidden) polearms weapons proficiency. That means you can now equip, repair, and use polearms as either two-handed weapons or one-handed with a shield, on horseback or on foot.
Roads Are Dangerous
Roads Are Dangerous, created by Zaatch, is a mod for players looking for a bit more conflict while fast-traveling. It ups the chances of running into trouble while moving across the map, and includes an optional module that adds different types of enemy encounters, like the Merry Lads, who are bandits dressed as noblemen, and bigger, tough warriors called Berserkers.
No Stamina Visual Effects
Let's face it: Henry is no superman, and that's by design. While it's natural he can't run or swing a heavy sword for very long without getting winded, you may not be a fan of how the game informs you that Henry is almost out of gas. The color drains from the screen and your vision blurs, and there are audio cues to tell you that you're low on stamina—but it's all pretty heavy-handed. The No Stamina Visual Effects mod by TheCorex comes in three versions: no visual cues, no sound cues, or both visual and sound cues removed (meaning you'll have to keep your eye on your stamina meter to tell when you're out of juice).
Bow Dot Reticle
Remember that yellow reticle that (perhaps) annoys you because it's always present? Well, it may also annoy you that it vanishes when you use your bow. Some folks like it that way, making aiming more challenging, but others wouldn't mind a little aid when loosing arrows. The Bow Dot Reticle mod, by FoX_D3ff3nd3R, keeps the aiming dot in place when you ready your bow. Good hunting.
No Helmet Vision
I feel like everyone has a limit when it comes to how much realism we want in games. How much do we really want? Like, really? While it makes perfect sense that when you wear a helmet in a first-person game it would obstruct your vision, you may not really want that. No Helmet Vision, by JustAnOrdinaryGuy, removes the obstruction so you can have a clean view of the world. Perhaps it's not realistic, but it may be more enjoyable.
Volumetric Fog Enabler
Apparently, volumetric fog exists for Kingdom Come: Deliverance, but it was left dormant by the developers. Volumetric Fog Enabler, by Moosan82, lets you turn it on if you'd like to add a little more atmosphere to your surroundings.
Dark Times Overhaul
The first really ambitious-sounding mod for KCD, now in beta, is Dark Times - A Difficulty and Balance Overhaul, by sidewayz24. It's making changes to lots of aspects of the game, tweaking carry weight, stamina regeneration, XP gain, jail time and punishments for crimes, random encounter chances, and more.
The mod tunes the economy, making changes to vendor pricing and replenishment times, as well as tweaks to combat, making enemies more difficult in battle. It's even overhauling perks and visuals. The end goal is to make progression slower, the economy harsher, and combat more challenging. It incorporates a number of existing mods: check the mod page to see exactly which ones, and to read a more thorough description of Dark Times (or to submit feedback if you've tried it).
Skip Intro Movies
It's perhaps a minor annoyance, but still: having to press E every time you launch the game because the narrator wants to tell you the same thing he's told you every time you've launched the game.. it grows tiresome. (Though it's a bit like a minigame: can I cut him off before he finishes saying 'Charles'? Yes!)
Anyway. The Skip Intro Movies mod by PcFreaky99 cuts the narrator off automatically. For good.
We'll continue adding to and refining our list as more mods appear, and if you've been using a great Kingdom Come: Deliverance mod that you don't see on this page, please tip us off in the comments below.
Today's best Kingdom Come: Deliverance deals
What are the best Kingdom Come: Deliverance mods? Since it’s April 2018 release, the answers to that question has been ever-changing as the community sets to work populating an enormous pile of user-created content, ever-growing in number. That number will grow as the community gains experience with the modding tools, too, but the first wave of mods certainly sorts out some common bugbears. Which will no doubt be handy, given that it can be unforgiving in its quest for realism – mods can help soothe the pain.
Quest forever in this bumper list of the best RPGs on PC.
Without mods, you will find a game without crosshairs on your bows, proper visors on your helmets, and harsh saving restrictions. It can be tough going, so if you are suffering more than your fair share of wounds and broken bones, here are the best Kingdom Come: Deliverance mods to give you a helping hand, plus a few we would like to see in future. If you need more help, check out our money making, combat, and character build guides.
How to download Kingdom Come: Deliverance mods
You will find that Nexus Mods is the best place to look for Kingdom Come: Deliverance mods. Adding them to the game can be tricky, but pay careful attention to the instructions given on each mod page and you should not go too far wrong. Typically, however, once you have downloaded your mod – using the button located at the top right of the mod page on Nexus Mods – make your way to the Kingdom Come: Deliverance game file in your Steam folder. Then go to the ‘Data’ folder and extract the contents of your downloaded zip file into that folder. You may want to consider making a backup of the folder before you extract the files into it in case anything goes wrong.
Patches are coming to the game thick and fast so make sure to backup your saves regularly in case the patches mess with them. Also, modding for the game is still a little unstable: according to Warhorse Studios director, Daniel Vavra, in an interview translated by ResetEra, the release of robust modding tools hinges on further discussion with engine provider Crytek. Here’s hoping the community gets the tools they need to craft the Kingdom Come: Deliverance mods we need.
Henry’s Face Customization
Unlike the dragonborn or a legendary witcher, Henry of Rattay is an anonymous everyman. Born as a mere wide-eyed swordsmith, Henry has adventure and heroism thrust upon him. As such, he is a pretty forgettable looking guy.
Henry’s Face Customization is the Kingdom Come: Deliverance mod you need if you want to spruce him up. With three head presets, ten face textures, five hairstyles, and nine eye textures, you can turn Henry into Spock, Ronald McDonald, and whomever else you think could possibly be more anachronistic in 15th century Bohemia. For our money the ‘charlatan’ head preset looks uncannily like Chelsea striker Olivier Giroud; we sincerely hope that is not a swipe at the footballer’s integrity.
Ultimate Realism Overhaul
Who could possibly want Kingdom Come: Deliverance made even harder? For any masochists that want a tougher version of Warhorse Studios’ historical epic, Ultimate Realism Overhaul is for you.
This devilish Kingdom Come: Deliverance mod adjusts the ranges of your weapons and the durability of your armour. Progression is slowed and you will get hungrier faster, which could be easily manageable if you did not also receive less meat from animal carcasses and less money from merchants if you decide to sell them. On the plus side, alcohol also numbs pain. Who knew there were advantages to realism?
KCD Lightsaber Models
Realism is great and everything, but sometimes your standard rusty broadsword is not the most exciting weapon ever – that honour goes to the inimitable Star Wars lightsaber. That trademark whoosh as the neon blade cuts through the air with exceptional force makes any world better, whether it is realistic Rattay or a galaxy far, far away. Plus, you do not need to clean blood of a lightsaber, we assume.
KCD Lightsaber Models is a Kingdom Come: Deliverance mod that brings 14 unique weapons of the Sith and Jedi to the game in place of longswords, shortswords, and standard sabers. For the traditionalists, the hunting swords, maces, warhammers, and polearms remain, however. A nice extra touch is to the moon. Wait, that’s no moon.
Unlimited Saving
In Kingdom Come: Deliverance you cannot save your game whenever you want. At least, that was the case until the Unlimited Saving mod came along. There are other ways of solving this problem, but using this mod is the simplest.
Normally, there are only three ways to save: during mid-quest checkpoints, sleeping, and drinking a potion called Saviour Schnapps. The latter can be made through alchemy or bought with precious groschen, but you can only carry three at a time. If you find this system too restrictive you should give this mod a download.
Mod Merger
Conflicts between mods might not be the kind of sexy subject Henry might bring up in a Kingdom Come bathhouse, but it is still an important one if the game’s .pak files are kicking up a fuss. Thankfully, one of the game’s modders noticed that Kingdom Come: Deliverance mods work in a similar way to those in The Witcher 3. The conflict then was fixed through the Script Merger mod.
Using that as a model, Mod Merger is the result. It works by examining the game’s ‘Data’ folder and ignoring original game files. Then, it checks if previous mod merges have occurred and, at which point, the remaining .pak files are analysed. Finally, the merged files are archived a placed in the ‘Data’ directory. After this bit of arduous admin is complete, download mods as if they were sweet pancakes.
Sectorial Lockpicking
Lockpicking in Kingdom Come: Deliverance is nothing like it is in The Elder Scrolls or Fallout: it is much more intricate. Using a mouse and keyboard rather than a gamepad helps to make it easier, at least to an extent, but hovering over the sweet spot and holding it there as you turn the lock is still challenging.
Sectorial Lockpicking, as you would expect, is a hack that makes this process a little easier. Importantly, this mod improves the game’s lockpicking mechanic without ruining it. It divides the lockpicking wheel into sections, offering guidance on where you should focus your lock breaking efforts. If you need more assistance, another version of this Kingdom Come: Deliverance mod has red occultic letters in each section. Now all that is stopping you is your conscience.
Bow Dot Reticle
In this digital version of 1403 Bohemia, Henry and friends sadly do not have the benefit of crosshairs or ACOG sights to aid with firing at bandits from a distance. Since real people at the time did not have a floating reticle, neither do you.
Unless, that is, we turn to the range of Kingdom Come: Deliverance mods. With Bow Dot Reticle you will be sticking bandits with arrows like it is nobody’s business – if you can stomach the bitter pill of historical inaccuracy. If the idea of a reticle popping up all the time makes you sick, you might want to try Unintrusive Reticle or Very Unintrusive Reticle, instead.
Rattay Start Mod
Whether it is the imperial prison dungeon in Oblivion or Fallout 3’s Vault 101, we typically find ourselves itching to be freed of the confines of game intros. Where you might spend around 30 minutes in most starting zones of this kind, in Kingdom Come: Deliverance it can take upwards of two hours before you are properly free to explore Bohemia.
Rattay Start – referring to the point at which you can freely roam, near the Rattay Mill – allows you to skip all that. This Kingdom Come: Deliverance mod is great for players who want to have multiple characters on the go. However, we strongly advise against using it if you are a new player: the first portion of the game might be restrictive, but it tells a vital part of Henry’s story.
Volumetric Fog Enabler
Kingdom Come Deliverance Game Of Thrones
Kingdom Come: Deliverance is certainly a pretty game. That said, if your rig is up to task and you want to make it look even better, check out the Volumetric Fog Enabler mod. It is a graphics feature that Warhorse Studios created but left disabled by default -it only takes a simple .cfg file to change that. If it is not too taxing on your setup, it is able to increase the atmosphere among the game’s verdant, rolling hills.
Texture Streaming Improvements
In our Kingdom Come: Deliverance performance review we found that, regardless of the graphics card we used, texture pop-in was prevalent. Given that immersion is an big part of the game’s appeal, it is good to see that there are mods that already exist to rectify the problem.
Texture Streaming Improvements is one of them and it works by forcing the game to preserve textures for longer. It also boosts your game’s LOD levels to give your PC enough time to load new textures before you reach them.
Faster Arrows
Look, we are actually pretty handy with a bow, it is just that Kingdom Come: Deliverance makes it tough. Sure, only a bad bowman blames their arrows, but this time it is justified, we swear. Whichever hare or Cuman soldier dares to get in our sights should be getting stuck with enough arrows to resemble a pincushion, but our arrows are too ruddy slow.
Faster Arrows is the Kingdom Come: Deliverance mod we need. With it, arrows are faster and do more damage. Combine it with Bow Dot Reticle and your targets will be down in no time.
Seven Kingdoms
Kingdom Come: Deliverance is a game drenched in the blood, sweat, and tears of gritty, realistic combat. Game of Thrones, despite featuring magic and dragons, shares this spirit with an epic power struggle all of its own.
Seven Kingdoms is a free, in-development total conversion mod that, interestingly, was originally intended for Total War: Attila. Now this Kingdom Come: Deliverance mod will allow you to experience the War of the Five Kings first-hand – a gripping and bloody period in George R. R. Martin’s fantasy epic that dominates the first few novels of A Song of Ice and Fire. Do not dream of placing yourself on the Iron Thrones just yet, though: ambitious projects like this will take time.
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